Machine translation
Machine translation — the official text prevails.
Version 1.27.0 Introduction:
Update 1.27 mainly brings improvements to the various game systems, better class balancing, new alignment quests, new challenges, an improvement to rune-crafting as well as to the breeding system, and all the special spells.
The game systems (armor management, healing, unhealable life, tackle, initiative among others) and the spells have been revised in order to bring better complementarity between classes and to make group creation much more flexible. We also hope to renew part of the game experience by offering players more possibilities to win their fights.
We have focused mainly on revaluing the tactical aspect of the game by developing space-management capabilities, increasing the possibilities for modifying and interacting with the positions of allies as well as those of enemies. We are aware that all these changes will alter, to some extent, the way you play, but we are making all these changes in the shared interest we have with you: making the game better.
These major changes will subsequently allow us to continue to evolve the game on better tactical and gameplay foundations. We know that some of our decisions are not easy to understand and that you sometimes have great difficulty grasping the relevance of our choices when we try to evolve the game. We are therefore now taking the initiative to detail and comment on most of the changes we make, explaining to you why we make these decisions and what our goals are.