Dofus 22.34— patch notes (2016)

Released
Completeness
78% · partial

Official text

Machine translation

Machine translation — the official text prevails.

Community Challenges

This new feature lets you offer challenges to your friends, your guild, your alliance, or your entire server. Just target specific monsters, set the restrictions (such as a number of Idol points or a maximum number of characters in the team), add a Kama prize pool, and you're off: your challenge is launched!

You can choose to use the system to run special events, propose bets to your friends, show off in front of your enemies, or even build up your wealth.

For more details on how to use Community Challenges, feel free to check out the dedicated Devblog article!

Eniripsa Overhaul

The class keeps its role as healer as well as its 3 elemental paths: Fire, Air and Water, but new possibilities open up thanks to a deep overhaul of its gameplay.

The Fire branch can deal damage to enemies or heal allies, based on the caster's stats and bonuses. The Air and Water paths, meanwhile, heal based on the damage they deal; for example, a Water spell dealing 100 damage will also heal the allies around the targeted enemy, while an Air spell will heal the allies near the caster. Lastly, the Eniripsa keeps its original healing mechanics, but most spells have been redesigned to be more tactical.

For a deeper explanation, we invite you to check out the Devblog article dedicated to the overhaul!

Alignment Quests

The series of level 81 to 90 alignment quests is added in 2.34: the conclusion draws near!

Guild Announcements

To make communication between guild members easier, a new system now lets you post a message visible to everyone in the guild interface: dungeon meetups, here you come!

A Devblog article awaits you to introduce this feature and how to use it.

Quick Combat Messages

Stay on top of your fight and your teammates' status thanks to quick messages: designed to make communication within a team more convenient, they'll help you automatically keep track of everything that's happening.

You'll find all the details in the Devblog article!