Dofus 22.39— patch notes (2016)

Released
Completeness
66% · partial

Official text

Machine translation

Machine translation — the official text prevails.

Currently in Beta!

Saharach - Chapter II

The second chapter of Saharach, the desert expansion, is revealed in this update and invites you to continue your adventure across its arid, sand-swept lands.

Aimed at adventurers level 170 to 200, the zone offers two new monster families, their respective wanted notices, and two new dungeons in the Howling Winds Gorges and the Cursed Pyramid. Also to discover: new equipment, sets, achievements, and rewards to unlock.

Many dangers await you, should you feel ready to face them...

Sacrieur Rework

On the other side of the World of Twelve, the Sacrieurs are getting new gameplay mechanics that reinforce the tank, damage dealer, and placer roles. At the same time, three new punishments make their appearance: the traveler's punishment, the flayed one's punishment, and the survivor's punishment. Three elemental paths have also been reworked: Air, Fire, and Water, and the spells have been redesigned so that each path can offer a complete spell set.

For more details, find the game design explanations in the dedicated devblog article.