Machine translation
Machine translation — the official text prevails.
Krosmaster Arena
The first expansion shared by DOFUS and WAKFU has finally arrived. Take control of a team of figurines and face off against other players' Krosmasters. Win new figurines directly in-game, complete your collection, and earn yourself a spot at the top of the rankings! Master these strategic turn-based battles and become a Krosmaster champion.
[More information on the devblog]
Achievements
Beginner or veteran, curious or perfectionist, collector or brawler... The new Achievements feature is for all of these players, and everyone else too! Achievements are both progress indicators for a character, goals to reach, challenges for the bravest to take on, and of course alternative ways to progress for everyone! Complete your achievements and earn kamas, experience points, and sometimes rare resources, in addition to honorary rewards.
[More information on the devblog]
Character customization
A new customization option has arrived! In addition to your character's colors, you can now choose their face from among 8 options, different for each class. Existing characters can take advantage of this customization through an Ogrine service. A free face change was offered to all characters already created as of the release date of update 2.9.
[More information on the devblog]
Titles and Ornaments
The way titles work has been reworked, and it's no longer necessary to equip specific items to display them. Simply own them in your inventory and select the title in the new dedicated interface. This interface also includes a new customization option: ornaments! Following in the footsteps of alignment wings, you'll be able to choose your character's name decoration with ornaments unlocked through your Achievements!
[More information on the devblog]
New equipment
Update 2.9 brings the arrival of 24 new items aimed at experienced players. These items, spread across 7 sets of 3 items each, plus 3 unique standalone items, encourage players to revisit the notion of penalties and sacrifices: these highly specialized items can offer extremely powerful bonuses, but in exchange you'll have to accept penalties in other areas. These items will delight players seeking dual-element play, "tanking," exclusive game modes, or more equipment flexibility.
[More information on the devblog]
Resource maturity
Starting with this update, the star system already used for monster groups will also apply to harvestable resources. The longer a resource stays in place without being harvested, the more stars it will gain. When you harvest, the more stars your target has, the more resources and profession XP you gain. Through this system, we're encouraging crafters to favor exploring the World of Twelve over concentrating in a single area.
[More information on the devblog]
Average item price
To help you calculate your wealth more easily, or to give a boost to those struggling to keep track of market price changes, you'll now be able to know the average price of items in your inventory (bank, character inventory, etc.). Simply hover over a resource to display its average price, calculated from purchases made in merchant mode and at the auction houses.
[More information on the devblog]