Reproduced verbatim
Here's the non-exhaustive list of modifications :
Fixed bugs :
It isn't possible anymore to agress players on merchantile places.
Zaaps are unusable when in ghost.
Polishing of Agathe, Topaze and Aquamarine Stone now needs 10 water units, as all other crafts.
The Elya Wood ring and alliance, as well as the Xyothine have received rank conditions.
You can now receive only one full soul stone per fight.
Fights with no opponents are normally fixed.
Loading of characters from the database optimized, it should thus be faster in high traffic times.
It is now impossible to put a perceptor in arenas.
Conquest villages' guards now respawn with the good alignment.
The Dojo's entrance for the Strange Springs quest has been fixed.
Modification of "Fuu yie"'s attack in the "Thief... Lighty" quest.
Modification of the quantity of Bambou taken during the main quest on Pandala.
Update of the Wanted requests at Astrub's prison.
The Bwork's cave lever is now interactive.
Getting out of prison in Bonta and Brâkmar has been improved.
Modification of the text in the Dojo's quest in Pandala.
Modification of excessive energy loss for aligned players.
Pandala's amulet is now visible.
Missing resources have been added in conquest villages.
Banks are now out of access for players having dishonor points.
Accesories giving heal bonus added :
Amulets :
Lahilama Medal
Bambamulet
Bow'hee talisman
Little Resin
Rings :
Ring O'Stradamus
Fioutioure Ring
Elya Wood Wedding ring
Merta Ring
Shoes :
- Flip-flops
Cape :
- Cape Houte
Hats :
Kannipiwi
Guava
Posted : Mar 1st 2006 at 11:27:19 am