Dofus 11.13.0— patch notes (2006)

Released
Completeness
88% · complete

Official text

Machine translation

Machine translation — the official text prevails.

A new update is available, bringing significant improvements mostly based on community recommendations and feedback.

New character animations:

Some animations have been reworked, as well as certain static postures. Two new attitudes ("emotes") have also been added.

Characters can also now choose their direction while staying in place (ability to perform an eighth-turn on the spot).

A new island:

A small island is now accessible from Pandala, intended for the boldest and bravest adventurers. Beginners beware!

New creatures:

Even more devious, and even more dangerous, the new creatures in this update might make you bite the dust.

New items:

The most powerful items are finally available. In addition to giving you an unusual appearance, they will let you crush your opponents with ease.

Added "Background":

New "Background" elements are finally available. Head to Pandala's new library to discover them.

New dungeons:

Four new dungeons are accessible from Pandala island, where you will discover surprising and terrifying creatures!

New pets:

New pets roam the most dangerous areas of Pandala, feed them, tame them and make them your travel companions.

New spell-forgetting system:

The spell-forgetting potion system has been completely revised, you can now go to your class temple and easily buy forgetting potions. The price to pay when using the potion will be proportional to your character's level.

Improvement of the player-versus-player combat and territory conquest ("pvp") system:

The new conquest zones now have new perks that will push even the most jaded adventurers to get involved in territory conquest. It is now possible to enter dojos and obtain temporary bonuses for a limited number of fights, and this for free.

Interface improvement:

A new movable shortcut bar has been added, and many fixes have been made to the general functioning of the map and interfaces. This shortcut bar can be enabled or disabled via the game options interface.

New communication port:

A new network port (443) is available from the Dofus client options. It should let some users resolve some of the latency, disconnection and firewall issues.

Improved energy point recovery:

Characters can now regain energy during their disconnected time. Simply disconnect your character in your own house or in a tavern. Characters recover 0.5% of their total energy points per hour of disconnection. A message on reconnection informs the player when they have gained energy during their disconnected time.

Change to the character "death" system:

We have changed the current system. When a character loses a fight and has no more energy, they remain on the spot in the form of a tombstone. They can no longer move and two choices are offered to them: they can wait for a priest to come resurrect them, or decide to release their soul (by clicking on their tombstone), to be teleported to the cemetery of the corresponding zone, in the form of a ghost. These changes help avoid the deadlocks some players encountered when they were transformed into ghosts in hard-to-reach areas (Moon Island for example), and also help standardize the length of the trips to be made when players are transformed into ghosts and need to reach a phoenix. Indeed, phoenixes have been placed within about ten maps of every cemetery. The old phoenixes have been removed from the game. This system also significantly limits the looping aggression of mules to gain honor points.

Ability to point out a cell to your allies during a fight:

A new button has been added to the combat interface. It lets you highlight a cell on the map for your allies. The targeted cell changes color and an arrow points to that cell. This feature can be used, for example, to indicate where you have placed a trap, where you intend to move, where you are hiding etc...

Added a new chat channel for aligned players:

This new chat channel is reserved for aligned players. It lets all aligned players of the same alignment communicate within the same zone (Air Zone of Pandala for example). Only players with an alignment rank higher than two can write messages on this channel, aligned players with a rank lower than three can read them, but cannot reply. Game moderators have access to these channels and will be able to take action in case of abuse (flooding, insults, off-charter behavior etc...). This channel is not meant for selling, it was created to make it easier to organize defenses and attacks between aligned players.

"Anti-flood" system:

It is now impossible to rewrite the same message within too short a time span. In this case, identical messages are no longer displayed.

"Manhunt" system:

Search scrolls can be bought from the militias of Bonta and Brâkmar. These scrolls must first be used on a character to note their name on it. Once the name is written on the scroll, this scroll can be used whenever you want, and will show you, at the time of use, the position of the player concerned. A flag will be placed on the game map, and your compass will point toward the position of the searched-for player. If the targeted player moves, the position shown on your map and by your compass will not change (so you will need to use several search scrolls to track a player's movements).

Change to the "drop" from percepteurs:

Players who attack a percepteur can now recover all the resources found on it. Players' level as well as their prospecting are taken into account to determine the order in which resources will be distributed among the players in the fight.

Minor changes:

  • Book prices reduced and weight divided by 5.
  • Merchant mode forbidden on the tavern and Pandala dojo maps.
  • Eurfolles Daggers: the AP cost has been reduced.
  • Tavern NPC changed: pandaburg and pandapils drinks are now purchasable.
  • Quantities and drop probabilities of Piou feathers increased.
  • Crafting of the grinding belt changed.
  • Crafting of the Xyothine changed.
  • Crafting of the Huccino Cape changed.
  • Crafting of the Yondanwa Staff changed.
  • Crafting of the Nidanwa Staff changed.
  • The larva egg can now properly hatch when used.
  • Prospecting threshold of Bwak eggs goes from 500 to 100.
  • Changed class bonuses for weapons used by Pandawas.
  • Changed the honor point gain system: honor point "mules" are no longer usable.
  • Issues with sorting guild members in the interface are resolved.
  • Double-clicking in the friends list is restored.
  • The "Miscellaneous" and "Auction Houses" filters are displayed by default on the game map.
  • It is now possible to place flags on icons on the game map.
  • The number of honor points gained or lost is displayed on the end-of-fight screen.
  • A gauge showing the number of honor points needed to change rank has been added to the end-of-fight screen.
  • Information messages related to territory conquest now have their own channel that can be disabled.
  • Rank requirements on items are displayed correctly.
  • A warning message has been added when an aligned player decides to aggress a neutral player or an aligned player with "pvp" (player versus player) mode disabled.
  • A message now warns players of the in-game sanctions applied when players gain dishonor points following the aggression of a neutral player.
  • Polishing Agate, Topaz and Aquamarine stones now requires, like other gemstones, 10 units of water.
  • Using zaaps is now impossible in ghost mode.
  • The game's installer has been improved, there should no longer be any known issues when installing the client on Windows.
  • Fixed the bug in auction houses that graphically left the possibility of buying a lot that no longer existed.
  • A message has been added when a player changes rank.
  • The game map has been updated and the new buildings are displayed on it.
  • Color issues on certain hats, capes and shields have been fixed.
  • Aggressions are no longer possible on the map of the Brâkmar zaap.

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Unofficial sources

Unofficial · reliability : probable · Machine translation

JeuxOnLine retrospective: 1.13, a client bugfix update

According to JeuxOnLine's "Dofus au fil du temps" retrospective, update 1.13 isn't one of the big content drops: it's presented as the first in a series of bugfix updates, dedicated to technical issues in the game client and assorted display glitches rather than new features.

Unofficial · reliability : probable · Machine translation

Dofus 1.13.0

According to Loonaire's "Histoire de Dofus" page, version 1.13.0 (March 14, 2006) brings the second part of the Pandala content (dungeons, the Grobe area) and character changes laying the groundwork for mounts. It also allows connecting to Dofus via port 443, useful on filtered connections (corporate or school networks blocking non-standard ports), and is the first version of the game to run on Flash Player 8.