Machine translation
Machine translation — the official text prevails.
Saharach - Chapter I
A new expansion into desert lands awaits you: split across two chapters, Saharach Island welcomes the most curious among you for an exploration... with a bit of spice!
The first part offers adventurers of levels 70 to 130 two new monster families with two associated dungeons, two new wanted notices, new equipment, new quests, and new achievements to unlock.
Between sandy dunes and arid lands, don't hesitate to stop by one of the island's saloons while reading the devblog article dedicated to Saharach!
Elemental Dofus Quest
After scouring the vast lands of the World of Twelve in search of her precious Dofus, Meriana invites you on a brand-new epic centered around the four Elemental Dofus...
Grab your Ochre, Emerald, Purple, and Turquoise Dofus to start this adventure and try to complete your equipment collection with the mythical Dofus Launcher as well as a new level 200 hat!
Interface Overhaul - Continued
Continuing on from the interface overhaul, we're offering experienced users the ability to customize their gaming experience with "Interface Themes."
Find all the how-to information on the forum as well as an installation tutorial.
Runic magic rune generation
A focus system for rune generation in runic magic is being introduced; it allows players to favor the production of a specific rune based on the choice made before breaking an item.
At the same time, rune conversion penalties have been removed: Pa and Ra runes thus become more accessible.
Find all the details of the changes made to runic magic in the dedicated devblog article.