Dofus 22.54.6.323— patch notes (2020)

Released
Completeness
78% · partial

Official text

Machine translation

Machine translation — the official text prevails.

The game servers have been updated, here is the list of changes made:

Classes

Steamer
  • Diving Suit: The knockback damage bonus values have been balanced.

Infinite Dreams

  • An explanation of the changes made is available in this thread.
  • The gain of dream points is slightly modified to reward high-score rooms.
    • The maximum base gain of dream points is decreased from 400 to 350.
    • The influence of the score goes from 1% to 2% (additional gain per score point above or below the floor).
  • The power of each guardian is re-evaluated taking into account their success rate.
    • In addition, wave guardians are evaluated upward.
  • The score formula is reworked:
    • The importance of the map is reduced on weak guardians.
    • Scores are slightly increased on low floors (200 - 220).
    • The impact of nightmares and paradoxes is slightly revised downward.
    • The double guardian is valued a bit more than before.
  • Experience gained now increases on all floors. Each score point above (or below) the floor increases (or decreases) the experience gained by 1%.
  • The drop rate of legendaries is decreased in Dream chests.
  • The drop rate of small characteristic bonuses is revised upward.
  • Dreamer ornaments 2 to 13 are now available from the Infinu NPC on the entrance map of the Infinite Dreams pit.

Monsters

  • Servitude's damage reflection will now work correctly, even after taking damage 10 times in 1 turn.