Dofus 22.55.2— patch notes (2020)

Released
Completeness
78% · partial

Official text

Machine translation

Machine translation — the official text prevails.

The game servers were updated on April 7, 2020. Here is the list of changes made:

Pwâk

  • The island of Pwâk is now accessible to the people of the World of Twelve from the kingdom of Amakna

Kolizeum

  • The new Kolizeum season begins.

Items

  • The Tangy Shigekax item was in some cases impossible to use. The item is retroactively fixed.

Miscellaneous

  • Raindrops are removed on the island of Pandala to fix DOFUS client performance issues when the player explores this area.
  • Clicking is disabled on the scrollbar background.
  • Some fatal blow illustrations are fixed.

Temporis

Classes
  • Crâ: The Knockback bonuses and penalties become: +20% to +10% ranged damage, -10% melee damage.
  • Approach: The Approach bonuses and penalties become: +20% to +40% melee damage, -10% ranged damage.
  • Huppermage: The damage bonus goes from 25% to 30%. The tooltip incorrectly stated 20% and has been fixed.
  • Ouginak: Healing on damage goes from 10% / 25% / 40% / 60% to 25% / 50% / 75% / 100%.
  • Osamodas: The damage penalty when Boufor is summoned goes from 20% to 10%.
  • Sacrier: The berserk activation thresholds go from 50% / 25% / 10% / 5% to 75% / 45% / 20% / 5% of the Sacrier's HP.
  • Sadida: The cooldown of the Doll Sacrifice spell goes from 3 to 2 turns.
  • Steamer: Deployment is re-enabled. The Steamer Turret now has 5 HP and loses one if a full turn passes without it protecting an allied Steamer.
  • Zobal: The Psychopath Mask correctly makes the caster unhealable and the damage now stacks up to 15 times maximum (i.e. +105% damage).
Spells
  • Deadly Strike lvl.187: The spell's damage goes from 55-59 to 43-48.
  • Big Bang: Damage is reduced.
  • Elemental Drain: Characteristic theft goes from 180-200 to 80-100.
  • Dread: The effect is now correctly shown as cast by the caster and not the target.
  • Break-In: The effect is now correctly shown as cast by the caster and not the target.
  • Flight: Damage matches the description.
  • Sword of Iop lvl.68: Damage goes from 30-33 to 28-31.
  • Espingole: Damage goes from 17-19 to 22-26.
  • Concentration Arrow: The area of effect preview is fixed.
  • Explosive Arrow: The area of effect preview is fixed.
  • Misdirection: The effect is now correctly shown as cast by the caster and not the target.
  • Furia lvl.30: The damage bonus goes from +20 to +10.
  • Furia lvl.103: The damage bonus goes from +40 to +20.
  • Tide: The spell's maximum stack served no purpose and has been removed.
  • Protective Fur: The shield is correctly removed if the wearer takes knockback damage.
  • Pendulum: Damage matches the description.
  • Preciput: The MP gain now also takes allied summons into account.
  • Dark Ray lvl.74: Damage goes from 27-30 to 31-34.
  • Reclusion: The glyph now lasts 2 turns and its cooldown becomes two. Base damage is reduced. When an enemy passes through the glyph again, damage is reduced by half (3 max).
  • Rampart: Damage reduction goes from 25 (Caster) and 15 (Allies) to 18 (Caster) and 14 (Allies).
  • Reinforcement lvl.28: The shield goes from 100% of level to 200% of level.
  • Reinforcement lvl.156: The shield goes from 250% of level to 300% of level.
  • Retention: The effect is now correctly shown as cast by the caster and not the target.
  • Soiling: The effect is now correctly shown as cast by the caster and not the target.
  • Blunderbuss: The description indicates the maximum stack.
  • Vapor: The effect is now correctly shown as cast by the caster and not the target.
Summons
  • Edith: The cost of the Nothing At All spell goes from 1 to 2 AP.
  • Animated Shovel: Like other summons, it can only be controlled if it was summoned in melee range of the caster.
Interface
  • The position of the Tempoton containers is fixed in the interface.
  • The number of Tempotons required to unlock missions is fixed. The interface displayed 4000 Tempotons instead of the required 3500.
  • The number of learned spells is added to the spells interface.
  • In the spell-learning interface, when a character learns a spell for which they hold multiple copies of the scroll, the excess scrolls now correctly disappear from the interface without needing to uncheck then recheck the "Hide already learned spells" option.
  • An issue with deleting sets of spells is fixed.
  • Feedback is added when creating/editing/deleting sets of spells.
Miscellaneous
  • Monster loot: The two Tyrannical Arrow spells have been swapped so that their level matches the monsters' level. Previously obtained scrolls are not affected.
  • Facing the four Royal Jellies together now validates the dungeon achievement.
  • Dungeon achievements in the "Second Wave" and "Last Wave" categories now grant experience as a reward (in addition to one or more Tempotons).
  • A fix has been made to address the issues of dislocated limbs and fist size in the level-up animation.