Machine translation
Machine translation — the official text prevails.
Fixes
- The "Loading map..." text no longer stays displayed after the map has loaded, if the Flash version is 10.1 or higher
- The chat scrollbar no longer jumps back up after each message when the game is launched, if the Flash version is 10.1 or higher
- Fixed the line-of-sight algorithm on certain maps (notably the Blacksmith dungeon), which treated impossible cases as possible.
- The smiley icon (next to the stool for sitting down) no longer stays visually pressed (greyed out) until disconnect/reconnect once clicked
- The "Recipes" button during a craft no longer stays pressed after being clicked once
- Fixed the chat command /selection on and /selection off
Features
- Pressing "Max" twice in a row confirms a popup asking for the quantity (moving items/deleting items/moving kamas)
- Added an improved tactical mode:
- Fixed visual glitches on a number of maps: houses/mines, raised tiles, and certain maps with a background
- Automatically resets at the start of combat if it was previously activated
- A discreet button available alongside the other combat options. In spectator mode, it can only be activated with the /tactic command.
- When a trap disappears in tactical mode, the tile stays in tactical mode
- New shortcuts:
- "a" key: highlights all the map-change tiles present on the map.
- "z" key: displays the tooltips of all monster groups on the map for as long as the key is held.
- "e" key: while the key is held, other characters and monster groups on the map are hidden (and no longer prevent clicking a map-change tile, for example)
- A fighter's health bar takes on their team's color in the timeline (blue or red)
- Ability to see an item's base effects (e.g. for a Bouftou Hat: 1 to 40 Strength, 1 to 40 Intelligence). To do this, click an item, then click the "Effects" column. Clicking it again restores the item's real stats. This system lets players quickly know whether their item, or an item they're eyeing, is close to the min/max rolls, or whether it's exo, without having to look it up on Wiki Dofus.
- Notifications for aggression, challenges, trades, private messages, guild invites, prism attacks, and when all items have finished crafting while the client is in the background. Can be disabled in the menu for all windows at once.
- Dynamic window title, showing the current version and, above all, the name of the character being played
Improvements
- Out of combat, your character now starts running as soon as the path length is 3 tiles or more (same as in combat) instead of 6 tiles in 1.29
- Less restrictive item deletion: when an item's quantity is greater than 1, the confirmation popup no longer appears after confirming the quantity.
- Marketplace:
- Remembers the quantity when selling a batch
- Remembers and always reuses the last sale price entered
- After confirming the sale of a batch, the listing interface no longer disappears if the quantity is enough to continue
- New search interface, used only when the player consults a full soul stone. This interface lets you filter stones by monster name.