Machine translation
Machine translation — the official text prevails.
Expeditions
- The initiative of the Tofu Royal, Bouftou Royal, Coffre des Forgerons, and Minotoror bosses has been increased.
- The extra cells in the first room of the Tofu Royal dungeon have been removed.
Miscellaneous
- Restrictions on capturing a dungeon boss's soul when several team members flee combat are now effective in every room of the dungeon.
Sacrieur
Variant changes:
→ Absorption VS Furie
→ Hémorragie VS Décimation
→ Supplice VS Nervosité
→ Stase VS Douleur Cuisante
Mutilation:
- The Mutilation I state is now applied immediately when the spell is cast.
Pacte de Sang:
- The Power bonus is removed
- The HP penalty is removed
- The duration of the HP bonus is now 4 turns
Aversion:
- Min range: 2 → 1
Pilori:
- The ranged Resistance bonus is replaced with a shield as a % of HP.
- The shield does not apply to enemies.
Berserk:
- The spell can also be deactivated manually, but the AP cost is not refunded
Folie Sanguinaire:
- Damage no longer decreases with distance.
Épée Dansante:
- New spell: Danse Mortelle
- Swaps position with the target and deals Neutral damage to enemies.
- 4 AP, 1 to 2 Range, 1/turn
- New spell: Danse Mortelle
Épée Vorace:
- New spell: Tourbillon Sanglant
- Steals Neutral life from enemies in an area
- Circle 2
- 4 AP, 0 Range, CD 2
- New spell: Tourbillon Sanglant
Bonnet Spairance:
- Absorption → Transposition
- Nervosité → Fluctuation
Cape Ytale:
- Supplice → Transfusion
- Furie → Liens du Sang
Tong Aclou:
- Transposition → Absorption
- Fluctuation → Furie
Anneau Pitale:
- Transfusion → Supplice
- Liens du Sang → Nervosité
Steamer
- Surtension:
- Line of sight: no → yes
- Gouvernail:
- Max range: 7 → 5
- Amarrage:
- Modifiable range: yes → no
- Ressac:
- Modifiable range: yes → no
- Cabestan:
- Max range: 8 → 7
- Ancrage:
- Max range: 8 → 7
- The AP cost reduction applies if the Tourelle is within the area of effect (it is no longer mandatory to target it directly)
- Sonar:
- Max range: 4 / 5 / 6 → 4
- Foreuse:
- Tunnelier:
- Cooldown: 1 → 2
- Tunnelier:
Feca
- Mise en Garde:
- Power (glyphs): 400 → 200
- Vallée:
- Level 65: 21 to 24
- Level 131: 25 to 29
- Level 198: 28 to 32
- Terre Battue:
- Level 75: 23 to 27
- Level 142: 29 to 33
- Terre Brûlée:
- Level 80: 24 to 27
- Level 147: 30 to 34
- Prairie:
- Level 60: 22 to 25
- Level 127: 28 to 31
- Level 194: 31 to 35
- Bastion / Barricade:
- The bonus now applies to debuff instead of damage
Cra
- Elemental spells: +5% Critical (except 2 AP spells, Persécutrice: 5%, Tyrannique: 10%)
- Tirs Puissants:
- 3 AP
- 300 Power (350)
- 100 Push Damage (120)
- Tirs Perçants:
- 3 AP
- 60 Damage (70)
- 30 Critical Damage (35)
- 15% Critical (17)
- Flèche Assaillante:
- Power bonus: 100 → 50
- Max stack: 3 → 4
