Dofus Beta15b— patch notes (2004)

Released
Completeness
100% · complete

Official text

Machine translation

Machine translation — the official text prevails.

Date: 05/07/2004

This version 15b (14b remained internal) will satisfy the greatest number of you, since there are now no more zones reserved for [M] players.
The list of new features is long (and best discovered on your own) — here's an overview.

New features:

Trades - After training with a master in your chosen field and finding your tools, you'll be able to practice one of the trades that contribute to Amakna's activity. From woodcutter to jeweler, by way of baker, several trades are available. When you meet NPCs, don't hesitate to ask them for information.

Alignment - Good or evil, your behavior will lead you where you deserve to go. In the game, it is now possible to "aggress" other adventurers. You then become a "vile scoundrel" able to steal the items equipped by your opponents if they lose. But beware! If you lose, you'll end up in Amakna's prison (in the official version, quests will let you atone for your misdeeds). Be all the more mindful of your behavior since adventurer-vigilantes are there to "punish" you. To become one of them, all you need is chivalrous behavior: "defend the widow and the orphan and smite monsters and murderers."

"Crafting" or "Combining"- Various items can be combined with each other. The right recipe will grant you potions, weapons and other magic. The wrong one will make you permanently lose your ingredients. It's therefore better to have the right scrolls in hand to guide you.

Scenery and active objects - Trees, fields, tables... the world is full of new areas to chop down, mow or search.

Dialogues - NPCs have something to teach you. From how to become a "farmer" to how to make an axe, they have more to reveal to you than you'd think.

Prison - Defeated evildoers need to be locked up properly. Amakna's damp dungeons and the chores awaiting them there will set them back on the right path. Only after completing a noble task (let's say useful... or usefully culinary) will they be able to buy their way out.

Fountain of youth - If your morale is at rock bottom or your life points at 1, it's more than time to find a fountain of youth. A little cure and you'll get your lost points back.

Improvements:

New actions - To carry out your hard labor, in prison, in the forest or in the fields, your characters crouch down and swing big blows with a scythe or an axe.

Respawn - Save points, scattered throughout the game, let you avoid having to cross the whole world again when you lose a fight. Learn to remember them, they'll be very useful on your long journeys.

Logbook - It now lets you find your way around the Province.

Characteristics - To integrate the new features (alignment, trades, etc.), the interfaces have been modified.

Monster balancing - Reviewed and expanded. Also, once killed, monsters don't respawn immediately. A more or less long "respawn" time is needed before finding them in the area again.

Spell balancing - As always, we've reviewed spell levels to find the perfect balance.

Other notes:

Bug fixes

Optimization of Dofus's controlled loading (language file).

Your accounts are being reset. You'll lose all your characters, however your friends list remains intact. A good opportunity to choose a new guild.

Machine translation

Machine translation — the official text prevails.

The V14 will let you visit places still unknown: for example you will get access to the famous port, to many other buildings dedicated to professions (a foundry, for example) and to other areas whose existence we are keeping secret so you get a nice surprise.

You will also get the chance to meet new NPCs, as well as new monsters, original and surprising (and very nasty, too).

New items, weapons and resources will also make their appearance.

Unofficial sources

Unofficial · reliability : confirmed · Machine translation

Dofus v15b — Dofus History's beta changelog table

Per Dofus History's beta-changelog table, v15b (dated July 5, 2004 — 14b having never been publicly released) removes zones restricted to certain testers and opens a long list of new features. Professions are introduced, taught by NPC masters once the right tools are found. An alignment system lets players attack others to loot their equipment on victory, at the risk of ending up in prison on defeat — while chivalrous players can instead become vigilantes hunting these attackers. A crafting/combination system lets items be combined via recipes into potions, weapons, or spells (with a risk of losing ingredients on failure). Scenery becomes interactive (trees, fields, tables to harvest), NPCs gain informative dialogue, a prison holds defeated attackers, and healing fountains restore mood and HP. Save/respawn points appear, the in-game journal now works as a map of the province, monster balance (with respawn timers) and spells are reworked, and all accounts are reset (characters lost, friend lists kept).

Unofficial · reliability : confirmed · Machine translation

Dofus v15b — Dofus History

This version was released on July 5, 2004; it corresponds to the changes from v14b and v15b, v14b not having really been released. The changelog is available here and is bigger than the previous changelogs.

This update is substantial in terms of improvements to player interactions: NPCs can now have dialogues and interactions with players, it's possible to interact with scenery elements (trade resources, crafting, fountains of youth to recover life points) and trades are added. Alignments also make their appearance — these are angels and demons; the honor and dishonor system is set up at the same time, and the loser of an alignment fight ends up in prison having to harvest potatoes. The characteristics interface was modified to add trades and alignment. Monsters now have a delay before respawning, and finally there are no more zones reserved for [M] players.

Interesting fact: in this version all monsters could aggress as soon as the character passed near them, that is, even while moving — this behavior was quickly changed as explained here

On the technical side, this version further improves the use of Flash Player 7, and the client starts to really take advantage of these new features.