Dofus Beta2b— patch notes (2003)

Released
Completeness
100% · complete

Official text

Machine translation

Machine translation — the official text prevails.

Since last night, version 2 of the Beta is available for download. And with it, of course, a whole batch of changes that I think should please quite a few of you! Namely:

- 2 new guilds (Osamodas and Enutrof)

- New maps for "Combat" mode

- Access to buildings

- Gaining gold coins

- Ability to reach level 15

- Critical failure chances have been reduced

- The new bug with Iops' melee critical hits was quickly fixed

- New, more practical/intuitive interface for the "Multi" console, along with a help option

- Rebalancing of spells, and of experience point gains and losses
(Xelor can only cast one slowdown per turn, Crâs can no longer increase their critical hit chance infinitely....)

- The famous "already identified" is becoming rarer and rarer! (we'll get it!)

- stat upgrading is now functional (before you could only increase vitality. Now only charisma still doesn't work, but it's useless for now so no problem!)

So, do you like it?

Unofficial sources

Unofficial · reliability : confirmed · Machine translation

Dofus v2b — Dofus History's beta changelog table

Dofus History's dedicated beta-changelog table (distinct from the narrative pages already cited for this version) details v2b's content: two new guilds become accessible (Osamodas and Enutrof), new combat maps are added, buildings become accessible, gold gains are introduced, and the level cap is raised to 15. Critical-failure odds are reduced, and a recently-introduced Iop melee critical-hit bug is quickly fixed. The "Multi" console interface is reworked to be more intuitive, with a help option added. A first pass at spell/XP rebalancing follows: Xelors are limited to one slow effect per turn, and Cras can no longer stack their critical-hit chance indefinitely. The "already identified" bug becomes rarer, and stat upgrades now work for most stats (only charisma remains non-functional, considered low priority for now).

Unofficial · reliability : confirmed · Machine translation

Dofus v2b — Dofus History

This version came out on October 28, 2003, and its changelog can be viewed here. It adds building interiors, the ability to reach level 15, gaining gold coins (not yet called Kamas), and other changes. The Osa and Enu classes were added — I think they were already present in v1b but not activated, and probably just needed a few adjustments.
It's also worth noting that the multi-console interface was modified; the v2b console can be seen in the video mentioned above, and also in Liche's video Les incroyables screens des débuts de DOFUS #2 (2003-2004), where the interface can also be seen (link to the video).

The Moon was already present in this version — a forum thread title mentions it here. The Moon project was developed in parallel (Liche's video on the topic).

A change to the map-transition cells seems to have happened: the cell stays grey, but the white part is removed and replaced with a spiral made of small lines (see the November 1st screenshot on this video by Liche).

To wrap up this version, this screenshot as well as this part of Liche's video show the gift room in this version — the screenshot's version is identifiable by the sound control button on the right side of the interface.