Machine translation
Machine translation — the official text prevails.
The game servers are going to be updated, here is the list of changes made on 07/07/22:
Temporis
- A general fix to the alteration system following the various issues encountered last week:
- Frez'tin candies are now re-enabled
- There remains a display issue with alterations when a player disconnects / reconnects in combat (the alteration disappears). However, this issue is purely visual and the alteration correctly reappears after a disconnection / reconnection OUTSIDE combat. We are currently working on fixing this issue.
- Sophrie Loute will, however, not yet be back
- Guild seniority restrictions have been removed for sharing houses and enclosures
- Garudania mount-pets are now autopilot-capable.
- The mutagens and hormones required to craft megaltérés can be bought and sold at the resource auction house.
- The portal to Astrub in the ephemeral dimension now teleports to the Astrub zaap
- Tempofus now appear with priority in characters' loot lines.
- It is now possible to obtain the "Arkantou" Altéré while under the effect of a mysterious kibble
- In the Osatopia league, killing an enemy Altéré on the first turn no longer prevents winning the fight
- Kolizeum Mount-pets are now sold by Agent Jeannot in the Altéré Center.
- Prestige items for Altérés (Vautouragan, Manchic, Bastortue and Balafrousse) reduced the Altéré's turn time to 15 seconds. This is now fixed.
- The "Fan of Mutapin" achievement now works correctly
Temporis Spells
- Class passives are no longer locked at rank 1
- OSAMODAS:
- The Osamodas correctly brings back to life the 2nd Altéré summoned during the same turn.
- SRAM:
- Mist: Invisibility and the Weight status now last 2 turns.
- ROGUE:
- It is no longer possible to dispel the passive
- The Ritual spell:
- can correctly be used on a cell with a portal.
- now specifies that it prevents the Osamodas's Spiritual Leash from triggering.
- Many Altérés have been fixed and balanced:
- Bébléro
- Grognette:
- Critical: 10% → 25%
- Grognette:
- Bébourjon
- Tubercule:
- Uses per turn: 1 → 2
- Power: -50 → -100
- Gnogni:
- Casts per turn per target: 2 → /
- Uses per turn: 2 → 3
- Maximum stack: 1 → /
- Target required: yes → no
- Liquéfaction:
- Casts per turn per target: / → 1
- Uses per turn: 1 → 2
- Target required: yes → no
- Effect duration: 1 turn → 2 turns
- Minimum range: 1 → 0
- Tubercule:
- Boufilou
- Germe:
- Casts per turn per target: 1 → 2
- Power: -50 → -150
- Viscosité:
- Casts per turn per target: 1 → 2
- Uses per turn: 2 → 3
- Tackle: -15 (-20 on CH) → -30 (-40 on CH)
- Distillation:
- The spell's icon now matches the spell's effects.
- Germe:
- Boufondu
- Congélation:
- Triggering the spell can no longer abnormally land a critical hit.
- Maximum stack: 1 → /
- Target required: yes → no
- Casts per turn per target: 1 → /
- Hypothermie:
- Casts per turn per target: 1 → /
- Uses per turn: 1 → 2
- Critical: 5% → 15%
- Anglacé:
- Casts per turn per target: 1 → /
- Uses per turn: 1 → 2
- Congélation:
- Boxelet
- Shunpo:
- Line of sight: yes → no
- Maximum range: 4 → 5
- Target required: yes → no
- Kaho:
- Line of sight: yes → no
- Target required: yes → no
- Savate:
- Target required: yes → no
- Shunpo:
- Cactueur
- Nindo:
- Target required: yes → no
- Critical: 10% → 15%
- Maximum range: 3 → 4
- Traquenard:
- Cooldown: 4 → /
- Uses per turn: / → 1
- Untrapped cell: no → yes
- AP cost: 2 → 4
- Damage: 41 to 45 (x2) → 26 to 31 (x2)
- Nindo:
- Cacturbin
- Embûche:
- Cooldown: 4 → /
- Uses per turn: / → 1
- Untrapped cell: no → yes
- AP cost: 2 → 4
- Damage: 22 to 25 (x2) → 16 to 21 (x2)
- Embûche:
- Cancrayon
- Estampe:
- The spell is correctly cast by the AI.
- Casts per turn per target: / → 2
- Uses per turn: 2 → 3
- Contour:
- The caster is now affected by the spell's effects.
- Estampe:
- Cancrevette
- Bagarre:
- Damage: 10 (2 turns) → 30 (2 turns)
- Gambaston:
- Casts per turn per target: 2 → /
- Uppercure:
- Critical: 15% → 25%
- Maximum stack: / → 1
- Bagarre:
- Capuchef
- Capuchon:
- The spell correctly steals AP from the enemy closest to the target.
- Couvre-chef:
- Cooldown: 4 → 3
- Impair:
- Function:
- Deals Fire damage to enemies and removes AP.
- Minimum range: 2 → 0
- Capuchon:
- Capuchifon
- Poncho:
- Cooldown: 4 → 3
- Chaperon:
- Target required: yes → no
- Maximum range: 2 → 3
- Imper:
- Minimum range: 2 → 1
- Maximum range: 6 → 5
- Poncho:
- Carniflore
- Quadriposte:
- Target required: yes → no
- Critical: 10% → 15%
- Vampire Seed:
- Casts per turn per target: 1 → /
- Quadriposte:
- Caskoko
- Cocopain:
- Target required: yes → no
- Maximum stack: 1 → /
- Pinacolacet:
- Cooldown: 3 → 2
- Damage: 23 to 27 (27 to 31 on CH) → 33 to 37 (37 to 41 on CH)
- Cocotillon:
- Casts per turn per target: 2 → /
- Cocopain:
- Chachampion
- Matourbillon:
- Cooldown: 4 → 3
- Effect duration: 3 turns → 2 turns
- Maximum range: 5 → 6
- Angorgage:
- Function: Steals Neutral element life from enemies in a 2-cell area around each allied Altéré in the area of effect.
- Maximum stack: 1 → /
- Matourbillon:
- Chacharmant
- Minouste:
- Maximum stack: 4 → /
- Area of effect: 1-cell empty-center cross → 2-cell empty-center cross
- Critical: 15% → 25%
- Moustapage:
- Uses per turn: 1 → 2
- Cast diagonally: no → yes
- Podkol:
- Uses per turn: 2 → 3
- Cast diagonally: no → yes
- Minouste:
- Champisteur
- Gibier:
- Modifiable range: no → yes
- Mirador:
- Cooldown: 4 → 3
- Effect duration: 3 turns → 2 turns
- Gibier:
- Chinchilarve
- Mue:
- The spell's icon now matches the strike element.
- Uses per turn: 1 → 2
- Casts per turn per target: / → 1
- Lansoie:
- Function:
- Deals Air damage to enemies in an area.
- Area of effect: Point → 1-cell square
- Minimum range: 1 → 0
- Maximum range: 3 → 0
- Uses per turn: 3 → 2
- Casts per turn per target: 2 → /
- Line of sight: yes → no
- Critical: 15% → 20%
- Function:
- Glue:
- Maximum range: 1 → 3
- Casts per turn per target: / → 2
- Uses per turn: 2 → 3
- Maximum stack: 1 → 2
- Tackle: 2 turns → 3 turns
- Mue:
- Cochombre
- Crainte:
- Casts per turn per target: 1 → /
- Uses per turn: 1 → 2
- Critical: 10% → 20%
- Damage: 14 to 17 (17 to 20 on CH) → 17 to 20 (20 to 24 on CH)
- Miasme:
- The spell no longer deals damage to allies.
- The area falloff now works correctly
- Uses per turn: 1 → 2
- Maximum range: 0 → 3
- Line of sight: no
- Damage: 14 to 17 (17 to 20 on CH) → 19 to 22 (22 to 26 on CH)
- Crainte:
- Crapostiche
- Amphibulle:
- The caster is affected by the spell's effects.
- Maximum stack: 5 → 1
- Critical: 10% → 25%
- Target required: yes → no
- Langluante:
- Uses per turn: 2 → 3
- Crapette
- Maximum stack: 1 → /
- Damage: 25 to 29 → 27 to 31
- Amphibulle:
- Crustank
- Roulimule:
- Maximum stack: 1 → /
- Céphalopote:
- Line of sight: yes → no
- Bisque:
- Casts per turn per target: 2 → /
- Roulimule:
- Cuirassoeil
- Myopie:
- Effect duration: 2 → 3
- Critical: 10% → 20%
- Bastion:
- Casts per turn per target: / → 2
- Uses per turn: 2 → 3
- Maximum stack: 1 → /
- Myopie:
- Cyclopoing
- Cyborgne:
- Damage now occurs around each allied Altéré.
- Cyborgne:
- Darsenik
- Pesticide:
- Target required: yes → no
- Maximum range: 4 → 6
- Corrognon:
- Target required: yes → no
- Pesticide:
- Dingroin
- Rugissement:
- Knockback damage: 20 → 200
- Caster's approach: 1 cell → 6 cells
- Maximum range: 1 → 7
- Cast in line: no → yes
- Cast diagonally: no → yes
- Line of sight: no → yes
- Maximum stack: 1 → 2
- Critical: 10% → 0%
- Rudéfense:
- Target required: yes → no
- Maximum stack: 1 → /
- Hure:
- The spell's icon has been changed.
- Target required: yes → no
- Rugissement:
- Dinosseux
- Extinction:
- Area of effect: Point → 1-cell cross
- Target required: yes → no
- Does not affect the caster.
- Mâchoire:
- Critical: 5% → 25%
- Crétacé:
- Free cell: yes → no
- Extinction:
- Etoilusk
- Geyser:
- Pulls by two cells.
- Geyser:
- Ephebec
- Huppe:
- Minimum range: 3 → 2
- Huppe:
- Emigraine
- Panser:
- Minimum range: 2 → 1
- Effeuillage:
- Boosts the caster's heals by 15 (20 on CH)
- Panser:
- Eculbute
- Sangland:
- Maximum range: 4 → 6
- Panache:
- Maximum range: 3 → 6
- Sangland:
- Ecroursin
- Symépique
- AP cost: 3 -> 4
- Maximum range: 4 → 6
- Damage: 19 to 23 → 30 to 34
- Symépique
- Ebourifeuille
- Frange:
- Grants 2 MP to the target
- Frange:
- Javache
- Insanité:
- Critical Damage: 30 → 10
- Insanité:
- Tabalèze
- Pentaloche:
- Target required: yes → no
- Vampire Seed:
- Maximum range: 3 → 5
- Pentaloche:
- Tékilarve
- Cocontact:
- Damage: 18 to 21 → 28 to 31
- Cocontact:
- Tronchon
- Racine:
- Heal: 5% → 8%
- Racine:
- Vampirouette
- Transfusion:
- Poison damage: 16 to 18 → 7 to 8
- Poison duration: 1 turn → 2 turns
- Maximum stack: 1 → /
- Casts per target: 1 → 2
- Transfusion:
- Valdingume
- Cawotène:
- Damage taken by monsters hitting the Valdingume is correctly 130%.
- Wotka:
- Damage is correctly dealt in a 2-cell Cross and not a 1-cell Cross
- Cawotène:
- Vaudoudou
- Tuberculte
- Intelligence theft: 100 → 50
- Maximum stack: 1 → /
- Tuberculte
- Végécorce
- Chataîgne:
- Applies an Air poison upon teleportation on the target for 1 turn
- Chataîgne:
- Vénénon
- Nocifflet:
- Damage becomes life steal if the target is under the collagen status
- Nocifflet:
- Vibrenard
- Inertie:
- Damage: 17 to 20 → 21 to 24
- Usinage:
- MP: 1 -> 3
- Inertie:
- Zozotruche
- Gésier:
- Steals 2 MP for 1 turn (max stack 3)
- Gésier:
- Bébléro