Machine translation
Machine translation — the official text prevails.
A patch was deployed during the maintenance on 07/25/2023, here are the changes made:
Challenges / Achievements
- It is now possible to click "Ready" at the start of the fight when the fight's initiator has selected "Random" for challenge selection.
- For more variety, when choosing challenges, it is now possible for 2 incompatible challenges to be offered at the same time. For example, it will be possible to have to choose between the "First" and "Last" challenges (a choice must be made between the 2, the incompatibility does not prevent the challenges from being correctly completed).
- Several issues occurred in the interfaces during a disconnection / reconnection in combat. These issues have been fixed.
- Special achievements:
- Minotot: the challenge description now correctly specifies that it concerns allied fighters.
- Father Worm: the challenge description now correctly specifies that it concerns allied fighters.
- Master Coraler: the challenge description now correctly specifies that it concerns allied fighters.
- Korriandre: the challenge description now correctly specifies that it concerns allied fighters. However, ending your turn less than 3 range from a summon still fails the challenge.
- Royal Tofu: the challenge description now correctly specifies that it concerns enemy fighters.
- Ancestral Abraknyde: summons are no longer counted in the challenge and the challenge description now specifies that it concerns allied fighters.
- Sylargh: When Sylargh's resurrections are killed again, if the Zombidule effect deals damage to both allies and enemies, the achievement correctly fails.
- Master Corbac: if several players, summons or companions were around the same enemy, the challenge would abnormally fail. This is now fixed.
- Hanshi and Shihan: the achievement correctly appears during the fight.
- Royal Wabbit: dealing damage to the Royal Cawotte correctly fails the challenge.
- Tanukouï San: the description has been changed to no longer mention global turns: "An enemy must not be moved more than once between each of its turns."
- Queen of Thieves: defused bonbombs no longer heal regular bonbombs.
- Black Rat: if the black rat is killed in one hit, or takes knockback or poison damage, the challenge correctly fails.
- Challenge "I Made a Pin Out of It": the challenge now works correctly
- Challenge "Sharing": the challenge now works correctly
- Challenge "To Each Their Own Monster": the challenge now works correctly
- Challenge "The Garden That Stone Built": starting your turn in the center of a Stone Garden now correctly validates the challenge.
- Challenge "Against All Odds": the challenge now correctly validates when killing members of the Kang-Fu under the Adverse Wind status.
- Challenge "Madurasse Mask": if the monster is killed in a single hit, the challenge correctly fails.
- Challenge "The Breast-Torment": the description has been changed to "Starting from turn 2, allied fighters must take the effects of the 'Bosom Blow' spell each turn until all the Tetonukis have been finished off." The challenge validates once the last tetonuki has been finished off.
- Challenge "Bending the Thorn": the challenge, which requires a Bulbush in the fight, can now also appear if there are 2 or more Bulbushes in the fight.
- Challenge "Doume": the challenge is now incompatible with the Queen of Thieves.
- Challenge "No Use Hiding": the challenge now only appears if there is at least 1 Wukang monster in addition to the Kurookin(s).
- Challenge "Ultra Instinct": the challenge can now appear if several Ino-Naru are present in the fight
- Challenge "Journey Through Kouïu Territory": the challenge is now incompatible with Shinibaru.
- Challenge "Martyr": the challenge is now incompatible with Solar, Father Worm, Damadrya, Nagate, Drowned Queen and Torkélonia.
- Zone modifier effects are no longer reapplied on each monster resurrection.
Combat
- In combat, if the player disconnected / reconnected during one of their summons' or their companion's turn, the player could no longer control it during that turn. This is now fixed.
Classes
ENIRIPSA
- Bunny: the summon is correctly Untackleable as soon as it is summoned.
Other
- The percepteurs' 6th spell is now correctly saved.